Nintendo
18 known vulnerabilities
Top Products
DS Wireless Communication (DWC) with DWC_VERSION_3 and DWC_VERSION_11 allows remote attackers to execute arbitrary code
A buffer overflow in Nintendo Mario Kart Wii RMCP01, RMCE01, RMCJ01, and RMCK01 can be exploited by a game client to exe
The Nintendo NetworkBuffer class, as used in Animal Crossing: New Horizons before 2.0.6 and other products, allows remot
A vulnerability has been found in Nintendo Game Boy Color and classified as problematic. This vulnerability affects unkn
OS command injection vulnerability in Nintendo Wi-Fi Network Adaptor WAP-001 All versions allows an attacker with an adm
Buffer overflow vulnerability in Nintendo Wi-Fi Network Adaptor WAP-001 All versions allows an attacker with an administ
Morita Shogi 64 through 2020-05-02 for Nintendo 64 devices allows remote attackers to execute arbitrary code via crafted
Frequently Asked Questions
How many CVEs affect Nintendo?
Nintendo has 18 CVE records in our database, including 12 critical and 4 high severity vulnerabilities.
What are the most severe Nintendo vulnerabilities?
Nintendo has 12 critical severity (CVSS 9.0+) and 4 high severity (CVSS 7.0-8.9) vulnerabilities. Review the list above sorted by publication date to find the most recent high-severity issues.
How can I scan for Nintendo vulnerabilities?
CyberStrike's AI-powered security agents automatically detect vulnerabilities in Nintendo products across your infrastructure. The platform provides continuous pentesting, DAST scanning, and real-time vulnerability monitoring with actionable remediation guidance.
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